/**
 *  @brief
 *
 *  @file Window.h
 *  @author t0m_k
 *  @date 05.12.10
**/
#ifndef __WINDOW_H
#define __WINDOW_H 0xCC

#include <iostream>

namespace gui
{
	enum Window_t {
		W_FRAME	=	0x0000
	};

	class Window
	{
	   public:
		Window(size_t, size_t);
		virtual ~Window();

		virtual Window(Window &);

	   private:
	};

	class Frame : public Window
	{
	   public:
		Frame(size_t, size_t);
		~Frame();
	};
}

#endif
